Initial Void Bastion 0.20 prototype
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# This directory contains the local Node.js MCP bridge, not Godot resources.
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MIT License
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Copyright (c) 2026 Blake Bukowsky
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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{
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"name": "godot-agent-tools-mcp",
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"version": "0.3.1",
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"type": "module",
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"description": "MCP server that bridges coding agents to the Godot Agent Tools editor plugin.",
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"main": "server.mjs",
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"bin": { "godot-agent-tools-mcp": "server.mjs" },
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"files": ["server.mjs", "README.md"],
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"keywords": ["godot", "mcp", "model-context-protocol", "ai", "agent", "claude", "gamedev"],
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"author": "Blake Bukowsky",
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"license": "MIT",
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"homepage": "https://github.com/BlakeBukowsky/GodotTools",
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"repository": { "type": "git", "url": "git+https://github.com/BlakeBukowsky/GodotTools.git" },
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"bugs": { "url": "https://github.com/BlakeBukowsky/GodotTools/issues" },
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"engines": { "node": ">=18" },
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"dependencies": {
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"@modelcontextprotocol/sdk": "^1.0.0"
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}
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}
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