Release alpha 10 with bilingual UI and social co-op

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Emporex committed 2026-10-10 12:50:27 +02:00
1 parent 7d5cad7277
commit d53467baf2
22 files changed
+1714 -271

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@@ -1,4 +1,4 @@
var GAME_VERSION = "0.23";
var GAME_VERSION = "0.25";
var MAP_COUNT = 7;
var DIFFICULTY_COUNT = 3;
var VALID_MODES = ["mission", "endless", "coop_ai", "coop_online"];
@@ -8,10 +8,14 @@ var ACTIVITY_COLLECTION = "player_activity";
var ACTIVITY_KEY = "summary";
var STATS_COLLECTION = "internal_stats";
var STATS_KEY = "global";
var PROMO_CODE_COLLECTION = "unlock_codes";
var PROMO_UNLOCK_COLLECTION = "player_unlocks";
var PROMO_UNLOCK_KEY = "website_codes";
var PROMO_ATTEMPT_COLLECTION = "unlock_attempts";
var SYSTEM_USER_ID = "00000000-0000-0000-0000-000000000000";
var OP_SNAPSHOT = 1, OP_EVENT = 2, OP_BUILD = 10, OP_UPGRADE = 11, OP_SELL = 12, OP_START_WAVE = 13, OP_READY = 14;
var TICK_RATE = 10, SNAPSHOT_TICKS = 2, GRID = 80, WORLD_WIDTH = 2960, MIRROR_X = 1480;
var REACTOR_X = 1480, REACTOR_Y = 440, REACTOR_RADIUS = 112, PLAYFIELD_TOP = 92, PLAYFIELD_BOTTOM = 758;
var TICK_RATE = 10, SNAPSHOT_TICKS = 1, GRID = 80, WORLD_WIDTH = 2960, MIRROR_X = 1480;
var REACTOR_X = 1480, REACTOR_Y = 440, REACTOR_RADIUS = 112, PLAYFIELD_TOP = 84, PLAYFIELD_BOTTOM = 758;
var LEFT_PATH = [[-40,120],[1160,120],[1160,360],[360,360],[360,680],[1400,680],[1400,520],[1480,520]];
var RIGHT_PATH = [];
for (var pathIndex = 0; pathIndex < LEFT_PATH.length; pathIndex++) RIGHT_PATH.push([WORLD_WIDTH - LEFT_PATH[pathIndex][0], LEFT_PATH[pathIndex][1]]);
@@ -22,7 +26,8 @@ var TOWERS = [
{cost:250,damage:65,range:260,cooldown:1.40,targetClass:"ground"},
{cost:230,damage:34,range:240,cooldown:1.05,targetClass:"both",bothScale:0.72},
{cost:210,damage:20,range:215,cooldown:0.92,targetClass:"both",bothScale:1},
{cost:300,damage:77,range:330,cooldown:1.85,targetClass:"both",bothScale:0.70}
{cost:300,damage:77,range:330,cooldown:1.85,targetClass:"both",bothScale:0.70},
{cost:210,damage:20,range:230,cooldown:0.42,targetClass:"air"}
];
var ENEMIES = [
{category:"air",hp:70,speed:105,reward:18,breachDamage:1},
@@ -140,6 +145,137 @@ function rpcPrivateStats(ctx, logger, nk, payload) {
var stats = record && record.value ? record.value : emptyStats(Date.now());
return JSON.stringify(stats);
}
function rpcCreateUnlockCode(ctx, logger, nk, payload) {
if (ctx.userId) throw new Error("server-to-server access required");
var request;
try { request = JSON.parse(payload || "{}"); } catch (error) { throw new Error("invalid JSON payload"); }
var reward = String(request.reward || "");
if (["all_towers", "all_maps", "all"].indexOf(reward) < 0) throw new Error("invalid unlock reward");
var maxUses = clampInteger(request.max_uses === undefined ? 1 : request.max_uses, 1, 50000);
var note = String(request.note || "").trim();
if (note.length > 160) throw new Error("note exceeds 160 characters");
for (var attempt = 0; attempt < 5; attempt++) {
var code = nk.uuidv4().replace(/-/g, "").substring(0, 24).toUpperCase();
var codeKey = nk.sha256Hash(code);
if (readStorageRecord(nk, PROMO_CODE_COLLECTION, codeKey, SYSTEM_USER_ID)) continue;
nk.storageWrite([{collection:PROMO_CODE_COLLECTION,key:codeKey,userId:SYSTEM_USER_ID,value:{code:code,reward:reward,note:note,max_uses:maxUses,uses:0,redeemed_users:[],created_at:Date.now()},permissionRead:0,permissionWrite:0,version:"*"}]);
return JSON.stringify({accepted:true,code:code,reward:reward,note:note,max_uses:maxUses,uses:0,status:"open"});
}
throw new Error("could not allocate unique unlock code");
}
function rpcListUnlockCodes(ctx, logger, nk, payload) {
if (ctx.userId) throw new Error("server-to-server access required");
var codes = [], cursor = "", pages = 0;
do {
var result = nk.storageList(SYSTEM_USER_ID, PROMO_CODE_COLLECTION, 100, cursor);
var objects = Array.isArray(result) ? result : (result && Array.isArray(result.objects) ? result.objects : []);
for (var i = 0; i < objects.length; i++) {
var object = objects[i], value = object && object.value ? object.value : {};
var uses = Math.max(0, Math.floor(Number(value.uses || 0)));
var maxUses = Math.max(1, Math.floor(Number(value.max_uses || 1)));
codes.push({
code:String(value.code || ""),
code_key:String(object && object.key ? object.key : ""),
code_id:String(object && object.key ? object.key : "").slice(-8),
reward:String(value.reward || ""),
note:String(value.note || ""),
uses:uses,
max_uses:maxUses,
created_at:Number(value.created_at || 0),
status:uses >= maxUses ? "redeemed" : (uses > 0 ? "partial" : "open")
});
}
cursor = result && !Array.isArray(result) ? String(result.cursor || "") : "";
pages++;
} while (cursor && pages < 10);
codes.sort(function(a, b) { return b.created_at - a.created_at; });
return JSON.stringify({codes:codes,truncated:!!cursor});
}
function rpcDeleteUnlockCode(ctx, logger, nk, payload) {
if (ctx.userId) throw new Error("server-to-server access required");
var request;
try { request = JSON.parse(payload || "{}"); } catch (error) { throw new Error("invalid JSON payload"); }
var codeKey = String(request.code_key || "").toLowerCase();
if (!/^[a-f0-9]{64}$/.test(codeKey)) return JSON.stringify({accepted:false,error:"invalid"});
for (var attempt = 0; attempt < 3; attempt++) {
var record = readStorageRecord(nk, PROMO_CODE_COLLECTION, codeKey, SYSTEM_USER_ID);
if (!record || !record.value) return JSON.stringify({accepted:false,error:"not_found"});
var value = record.value;
if (Number(value.uses || 0) !== 0 || (Array.isArray(value.redeemed_users) && value.redeemed_users.length > 0)) {
return JSON.stringify({accepted:false,error:"already_used"});
}
if (!record.version) throw new Error("unlock code has no storage version");
try {
nk.storageDelete([{collection:PROMO_CODE_COLLECTION,key:codeKey,userId:SYSTEM_USER_ID,version:record.version}]);
return JSON.stringify({accepted:true});
} catch (error) {
if (attempt === 2) throw error;
}
}
return JSON.stringify({accepted:false,error:"temporary"});
}
function allowPromoAttempt(ctx, nk) {
var now = Date.now(), key = "user_" + ctx.userId;
for (var attempt = 0; attempt < 3; attempt++) {
var record = readStorageRecord(nk, PROMO_ATTEMPT_COLLECTION, key, SYSTEM_USER_ID);
var value = record && record.value ? record.value : {window_started:now,count:0};
if (now - Number(value.window_started || 0) >= 5 * 60 * 1000) value = {window_started:now,count:0};
if (Number(value.count || 0) >= 10) return false;
value.count = Number(value.count || 0) + 1;
var write = {collection:PROMO_ATTEMPT_COLLECTION,key:key,userId:SYSTEM_USER_ID,value:value,permissionRead:0,permissionWrite:0,version:record && record.version ? record.version : "*"};
try { nk.storageWrite([write]); return true; }
catch (error) { if (attempt === 2) return false; }
}
return false;
}
function writePromoUnlocks(nk, userId, reward) {
for (var attempt = 0; attempt < 3; attempt++) {
var record = readStorageRecord(nk, PROMO_UNLOCK_COLLECTION, PROMO_UNLOCK_KEY, userId);
var value = record && record.value ? record.value : {all_towers:false,all_maps:false};
if (reward === "all_towers" || reward === "all") value.all_towers = true;
if (reward === "all_maps" || reward === "all") value.all_maps = true;
var write = {collection:PROMO_UNLOCK_COLLECTION,key:PROMO_UNLOCK_KEY,userId:userId,value:value,permissionRead:0,permissionWrite:0,version:record && record.version ? record.version : "*"};
try { nk.storageWrite([write]); return value; }
catch (error) { if (attempt === 2) throw error; }
}
throw new Error("could not save player unlocks");
}
function rpcRedeemUnlockCode(ctx, logger, nk, payload) {
if (!ctx.userId) throw new Error("authentication required");
if (!allowPromoAttempt(ctx, nk)) return JSON.stringify({accepted:false,error:"rate_limited"});
var request;
try { request = JSON.parse(payload || "{}"); } catch (error) { return JSON.stringify({accepted:false,error:"invalid"}); }
var code = String(request.code || "").toUpperCase().replace(/[\s-]/g, "");
if (!/^[A-F0-9]{24}$/.test(code)) return JSON.stringify({accepted:false,error:"invalid"});
var codeKey = nk.sha256Hash(code);
for (var attempt = 0; attempt < 4; attempt++) {
var record = readStorageRecord(nk, PROMO_CODE_COLLECTION, codeKey, SYSTEM_USER_ID);
if (!record || !record.value) return JSON.stringify({accepted:false,error:"invalid"});
var value = record.value;
var redeemed = Array.isArray(value.redeemed_users) ? value.redeemed_users : [];
if (redeemed.indexOf(ctx.userId) >= 0) {
var existingUnlocks = writePromoUnlocks(nk, ctx.userId, String(value.reward || ""));
return JSON.stringify({accepted:true,already_redeemed:true,reward:value.reward,all_towers:!!existingUnlocks.all_towers,all_maps:!!existingUnlocks.all_maps});
}
if (Number(value.uses || 0) >= Number(value.max_uses || 1)) return JSON.stringify({accepted:false,error:"exhausted"});
value.redeemed_users = redeemed.concat([ctx.userId]);
value.uses = Number(value.uses || 0) + 1;
try {
nk.storageWrite([{collection:PROMO_CODE_COLLECTION,key:codeKey,userId:SYSTEM_USER_ID,value:value,permissionRead:0,permissionWrite:0,version:record.version}]);
var unlocks = writePromoUnlocks(nk, ctx.userId, String(value.reward || ""));
return JSON.stringify({accepted:true,reward:value.reward,all_towers:!!unlocks.all_towers,all_maps:!!unlocks.all_maps});
} catch (error) {
if (attempt === 3) throw error;
}
}
return JSON.stringify({accepted:false,error:"temporary"});
}
function rpcGetPromoUnlocks(ctx, logger, nk, payload) {
if (!ctx.userId) throw new Error("authentication required");
var record = readStorageRecord(nk, PROMO_UNLOCK_COLLECTION, PROMO_UNLOCK_KEY, ctx.userId);
var value = record && record.value ? record.value : {all_towers:false,all_maps:false};
return JSON.stringify({accepted:true,all_towers:!!value.all_towers,all_maps:!!value.all_maps});
}
function rpcSubmitRun(ctx, logger, nk, payload) {
if (!ctx.userId) throw new Error("authentication required");
var run;
@@ -233,6 +369,40 @@ function rpcJoinPrivateRoom(ctx, logger, nk, payload) {
return JSON.stringify({found:true,room_code:code,match_id:String(record.value.match_id)});
}
function rpcInviteFriend(ctx, logger, nk, payload) {
if (!ctx.userId) throw new Error("authentication required");
var request;
try { request = JSON.parse(payload || "{}"); } catch (error) { return JSON.stringify({accepted:false,error:"invalid_json"}); }
var friendId = String(request.friend_id || ""), code = normalizeRoomCode(request.room_code);
if (!/^[0-9a-f-]{36}$/i.test(friendId) || code.length !== 6 || friendId === ctx.userId)
return JSON.stringify({accepted:false,error:"invalid_invite"});
var room = privateRoomRecord(nk, code);
if (!room || !room.value || room.value.host_user_id !== ctx.userId)
return JSON.stringify({accepted:false,error:"not_room_host"});
var mutual = false, cursor = "";
for (var page = 0; page < 10 && !mutual; page++) {
var result = nk.friendsList(ctx.userId, 100, 0, cursor);
var list = Array.isArray(result) ? result : (result && Array.isArray(result.friends) ? result.friends : []);
for (var i = 0; i < list.length; i++) {
if (list[i].state === 0 && list[i].user && String(list[i].user.userId || list[i].user.id || "") === friendId) { mutual = true; break; }
}
cursor = result && result.cursor ? result.cursor : "";
if (!cursor) break;
}
if (!mutual) return JSON.stringify({accepted:false,error:"not_mutual_friends"});
var rateKey = "invite_" + friendId;
var previous = readStorageRecord(nk, "friend_invite_limits", rateKey, ctx.userId);
var now = Date.now();
if (previous && previous.value && now - Number(previous.value.sent_at || 0) < 15000)
return JSON.stringify({accepted:false,error:"invite_cooldown"});
var senderName = String(ctx.username || "Pilot");
var senders = nk.usersGetId([ctx.userId]);
if (senders.length && senders[0].displayName) senderName = String(senders[0].displayName);
nk.storageWrite([{collection:"friend_invite_limits",key:rateKey,userId:ctx.userId,value:{sent_at:now},permissionRead:0,permissionWrite:0}]);
nk.notificationsSend([{userId:friendId,subject:"Void Bastion Invite",content:{room_code:code,from:senderName.slice(0,32)},code:101,senderId:ctx.userId,persistent:false}]);
return JSON.stringify({accepted:true});
}
function matchmakerMatched(ctx, logger, nk, matches) {
var difficulty = 1;
if (matches.length && matches[0].properties && matches[0].properties.difficulty !== undefined) difficulty = Math.max(0,Math.min(2,Math.floor(Number(matches[0].properties.difficulty))));
@@ -241,7 +411,7 @@ function matchmakerMatched(ctx, logger, nk, matches) {
function initialState(params) {
var difficulty = Math.max(0,Math.min(2,Math.floor(Number(params.difficulty||1))));
var credits = DIFFICULTIES[difficulty].startCredits;
return {presences:{},slots:{},players:{},ready:{},started:false,pausedForReconnect:false,reconnectDeadlineTick:0,gameOver:false,difficulty:difficulty,mode:String(params.mode||"quick"),roomCode:normalizeRoomCode(params.roomCode),hostUserId:String(params.hostUserId||""),emptyTicks:0,credits:[credits,credits],reactorLives:30,wave:0,waveActive:false,spawnRemaining:0,waveSchedule:[],spawnTimer:0,nextSpawnRoute:0,nextEnemyId:1,nextTowerId:1,towers:[],enemies:[],lastSnapshotTick:0};
return {presences:{},slots:{},players:{},ready:{},started:false,pausedForReconnect:false,reconnectDeadlineTick:0,gameOver:false,difficulty:difficulty,mode:String(params.mode||"quick"),roomCode:normalizeRoomCode(params.roomCode),hostUserId:String(params.hostUserId||""),emptyTicks:0,credits:[credits,credits],reactorLives:30,wave:0,waveActive:false,spawnRemaining:0,waveSchedule:[],spawnTimer:0,nextSpawnRoute:0,nextEnemyId:1,nextTowerId:1,towers:[],enemies:[],shots:[],lastSnapshotTick:0,lastLoopStartMs:0};
}
function matchLabel(state) { return state.mode === "private" ? state.roomCode : JSON.stringify({game:"void_bastion",mode:state.mode,open:!state.started&&!state.gameOver}); }
function matchInit(ctx,logger,nk,params) { var state=initialState(params||{}); return {state:state,tickRate:TICK_RATE,label:matchLabel(state)}; }
@@ -257,9 +427,15 @@ function snapshot(state,tick) {
var id=ids[i],slot=state.slots[id],player=state.players[id]||{};
lobby[slot]={user_id:id,slot:slot,name:String(player.name||"PILOT"),ready:!!state.ready[id],connected:state.presences[id]!==undefined};
}
return {version:GAME_VERSION, tick:tick,started:state.started,connection_interrupted:state.pausedForReconnect,reconnect_seconds:state.pausedForReconnect?Math.max(0,Math.ceil((state.reconnectDeadlineTick-tick)/TICK_RATE)):0,game_over:state.gameOver,difficulty:state.difficulty,slots:state.slots,players:lobby,credits:state.credits,reactor_lives:state.reactorLives,wave:state.wave,wave_active:state.waveActive,enemies_to_spawn:state.spawnRemaining,wave_types_remaining:state.waveSchedule.map(function(entry){return entry.type;}),towers:state.towers,enemies:state.enemies};
var towers=state.towers.map(function(tower) {
return {id:tower.id,x:tower.x,y:tower.y,type:tower.type,level:tower.level,owner:tower.owner,angle:Math.round(tower.angle*1000)/1000};
});
var enemies=state.enemies.map(function(enemy) {
return {id:enemy.id,type:enemy.type,x:Math.round(enemy.x*10)/10,y:Math.round(enemy.y*10)/10,path_index:enemy.path_index,route_id:enemy.route_id,hp:Math.round(enemy.hp*10)/10,max_hp:Math.round(enemy.max_hp*10)/10,angle:Math.round(enemy.angle*1000)/1000,boss:enemy.boss,shield:enemy.shield,shield_hp:Math.round(enemy.shield_hp*10)/10,max_shield_hp:Math.round(enemy.max_shield_hp*10)/10};
});
return {version:GAME_VERSION,tick:tick,started:state.started,connection_interrupted:state.pausedForReconnect,reconnect_seconds:state.pausedForReconnect?Math.max(0,Math.ceil((state.reconnectDeadlineTick-tick)/TICK_RATE)):0,game_over:state.gameOver,difficulty:state.difficulty,slots:state.slots,players:lobby,credits:state.credits,reactor_lives:state.reactorLives,wave:state.wave,wave_active:state.waveActive,enemies_to_spawn:state.spawnRemaining,wave_types_remaining:state.waveSchedule.map(function(entry){return entry.type;}),towers:towers,enemies:enemies,shots:state.shots||[]};
}
function broadcastSnapshot(dispatcher,state,tick) { dispatcher.broadcastMessage(OP_SNAPSHOT,JSON.stringify(snapshot(state,tick)),null,null,true); state.lastSnapshotTick=tick; }
function broadcastSnapshot(dispatcher,state,tick) { dispatcher.broadcastMessage(OP_SNAPSHOT,JSON.stringify(snapshot(state,tick)),null,null,true); state.shots=[]; state.lastSnapshotTick=tick; }
function broadcastEvent(dispatcher,type,data) { var payload=data||{}; payload.type=type; dispatcher.broadcastMessage(OP_EVENT,JSON.stringify(payload),null,null,true); }
function matchJoin(ctx,logger,nk,dispatcher,tick,state,presences) {
var rejoined=false;
@@ -386,6 +562,7 @@ function updateEnemies(state,delta) {
}
function enemyProgress(e) { return e.path_index*100000-distanceSquared(e.x,e.y,REACTOR_X,REACTOR_Y); }
function updateTowers(state,delta) {
state.shots=state.shots||[];
for (var i=0;i<state.towers.length;i++) {
var t=state.towers[i]; t.cooldown-=delta; var range=towerRange(t),targetIndex=-1,best=-1,bestShield=false;
for (var j=0;j<state.enemies.length;j++) {
@@ -398,6 +575,7 @@ function updateTowers(state,delta) {
if (targetIndex<0) continue;
var target=state.enemies[targetIndex]; t.angle=Math.atan2(target.y-t.y,target.x-t.x)+([0,3,5].indexOf(t.type)>=0?Math.PI:0);
if (t.cooldown>0) continue;
state.shots.push({tower_id:t.id,type:t.type,from_x:t.x,from_y:t.y,to_x:target.x,to_y:target.y});
var damage=towerDamage(t)*(TOWERS[t.type].targetClass==="both"?TOWERS[t.type].bothScale:1);
if (t.type===5) {
var aimLength=Math.sqrt(distanceSquared(t.x,t.y,target.x,target.y)),dx=(target.x-t.x)/aimLength,dy=(target.y-t.y)/aimLength,rangeSquared=range*range;
@@ -444,6 +622,11 @@ function handleCommand(nk,dispatcher,state,message) {
if (!changed) broadcastEvent(dispatcher,"command_rejected",{op_code:message.opCode,player:slot});
}
function matchLoop(ctx,logger,nk,dispatcher,tick,state,messages) {
var loopStartMs=Date.now();
if (state.lastLoopStartMs && loopStartMs-state.lastLoopStartMs>250 && logger.warn)
logger.warn("ONLINE DIAG tick_gap_ms=%d tick=%d",loopStartMs-state.lastLoopStartMs,tick);
state.lastLoopStartMs=loopStartMs;
state.shots=[];
if (!Object.keys(state.presences).length) {
state.emptyTicks += 1;
if (state.emptyTicks >= TICK_RATE * 60) { deletePrivateRoomRecord(nk,state.roomCode); return null; }
@@ -452,6 +635,8 @@ function matchLoop(ctx,logger,nk,dispatcher,tick,state,messages) {
if (state.pausedForReconnect&&tick>=state.reconnectDeadlineTick) { state.gameOver=true; state.pausedForReconnect=false; state.waveActive=false; broadcastEvent(dispatcher,"partner_timeout",{}); }
if (state.started&&!state.pausedForReconnect&&!state.gameOver) { var delta=1/TICK_RATE; updateWave(state,delta,dispatcher); updateEnemies(state,delta); updateTowers(state,delta); }
if (tick-state.lastSnapshotTick>=SNAPSHOT_TICKS||messages.length) broadcastSnapshot(dispatcher,state,tick);
var loopMs=Date.now()-loopStartMs;
if (loopMs>70 && logger.warn) logger.warn("ONLINE DIAG loop_ms=%d tick=%d enemies=%d towers=%d",loopMs,tick,state.enemies.length,state.towers.length);
return {state:state};
}
function matchTerminate(ctx,logger,nk,dispatcher,tick,state,graceSeconds) { deletePrivateRoomRecord(nk,state.roomCode); broadcastEvent(dispatcher,"server_shutdown",{grace:graceSeconds}); return {state:state}; }
@@ -462,11 +647,17 @@ function InitModule(ctx,logger,nk,initializer) {
initializer.registerRpc("server_info",rpcServerInfo);
initializer.registerRpc("record_activity",rpcRecordActivity);
initializer.registerRpc("private_stats",rpcPrivateStats);
initializer.registerRpc("create_unlock_code",rpcCreateUnlockCode);
initializer.registerRpc("list_unlock_codes",rpcListUnlockCodes);
initializer.registerRpc("delete_unlock_code",rpcDeleteUnlockCode);
initializer.registerRpc("redeem_unlock_code",rpcRedeemUnlockCode);
initializer.registerRpc("get_promo_unlocks",rpcGetPromoUnlocks);
initializer.registerRpc("submit_run",rpcSubmitRun);
initializer.registerRpc("update_display_name",rpcUpdateDisplayName);
initializer.registerRpc("delete_account",rpcDeleteAccount);
initializer.registerRpc("create_private_room",rpcCreatePrivateRoom);
initializer.registerRpc("join_private_room",rpcJoinPrivateRoom);
initializer.registerRpc("invite_friend",rpcInviteFriend);
initializer.registerMatchmakerMatched(matchmakerMatched);
initializer.registerMatch(MATCH_MODULE,{matchInit:matchInit,matchJoinAttempt:matchJoinAttempt,matchJoin:matchJoin,matchLeave:matchLeave,matchLoop:matchLoop,matchTerminate:matchTerminate,matchSignal:matchSignal});
logger.info("Void Bastion online runtime %s loaded",GAME_VERSION);