; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [animation] compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="Void Bastion" config/version="0.1.0-alpha.2" run/main_scene="res://main.tscn" config/features=PackedStringArray("4.7") config/icon="res://assets/app_icon.png" [autoload] _MCPGameBridge="*res://addons/agent_tools/runtime/game_bridge.gd" Nakama="*res://addons/com.heroiclabs.nakama/Nakama.gd" [display] window/size/viewport_width=1600 window/size/viewport_height=900 window/size/window_width_override=1440 window/size/window_height_override=810 window/stretch/mode="canvas_items" window/stretch/aspect="expand" [editor_plugins] enabled=PackedStringArray("res://addons/agent_tools/plugin.cfg", "res://addons/AdmobPlugin/plugin.cfg") [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"