const assert = require("assert"); const fs = require("fs"); const vm = require("vm"); const path = require("path"); const crypto = require("crypto"); const source = fs.readFileSync(path.join(__dirname, "..", "runtime", "build", "index.js"), "utf8"); const context = { console, Math, Date, JSON, isFinite }; vm.createContext(context); vm.runInContext(source, context); assert.strictEqual(context.ENEMIES.length, 9); assert.strictEqual(context.SNAPSHOT_TICKS, 1, "Online snapshots should be sent at the full 10 Hz simulation rate."); assert.strictEqual(context.ENEMIES[0].category, "air"); assert.strictEqual(context.ENEMIES[6].category, "ground"); assert.strictEqual(context.TOWERS.length, 7); assert.strictEqual(context.TOWERS[0].targetClass, "ground"); assert.strictEqual(context.TOWERS[1].targetClass, "both"); assert.ok(context.TOWERS[1].bothScale < 1, "The all-purpose laser should trade damage for shield-breaking ground coverage."); assert.strictEqual(context.TOWERS[3].targetClass, "both"); assert.ok(context.TOWERS[3].bothScale < 1, "Universal towers should trade damage for flexibility."); assert.strictEqual(context.TOWERS[4].damage, 20, "EMP damage should be tuned down to about 20."); assert.strictEqual(context.TOWERS[4].targetClass, "both", "EMP should cover both air and ground units."); assert.strictEqual(context.TOWERS[6].targetClass, "air", "The Flak tower must only target air units."); const balanceStorage = new Map(); let balanceVersion = 0; const balanceNk = { storageRead(ops) { return ops.map(op => balanceStorage.get(`${op.collection}:${op.userId}:${op.key}`)).filter(Boolean); }, storageWrite(ops) { for (const op of ops) { balanceVersion += 1; balanceStorage.set(`${op.collection}:${op.userId}:${op.key}`, { ...op, version: String(balanceVersion) }); } } }; assert.throws(() => context.rpcGetGameBalance({}, {}, balanceNk, "{}"), /authentication required/); const adminBalance = JSON.parse(context.rpcGetGameBalance({ userId: "pilot-b" }, {}, balanceNk, "{}")); assert.strictEqual(adminBalance.config.towers[0].damage, 22); const editedBalance = JSON.parse(JSON.stringify(adminBalance.config)); editedBalance.towers[0].damage = 31; editedBalance.enemies[0].hp = 90; assert.throws(() => context.rpcSetGameBalance({ userId: "pilot-b" }, {}, balanceNk, JSON.stringify({ config: editedBalance })), /server-to-server/); assert.strictEqual(JSON.parse(context.rpcSetGameBalance({}, {}, balanceNk, JSON.stringify({ config: editedBalance }))).accepted, true); assert.strictEqual(JSON.parse(context.rpcGetGameBalance({ userId: "pilot-b" }, {}, balanceNk, "{}")).config.towers[0].damage, 31); assert.strictEqual(context.matchInit({}, {}, balanceNk, { difficulty: 1 }).state.balance.enemies[0].hp, 90); assert.throws(() => context.rpcSetGameBalance({}, {}, balanceNk, JSON.stringify({ config: { towers: [], enemies: [] } })), /invalid balance schema/); const hostId = "11111111-1111-1111-1111-111111111111"; const friendId = "22222222-2222-2222-2222-222222222222"; const sentInvites = []; let inviteLimitRecord = null; const inviteNk = { storageRead(requests) { return requests[0].collection === "private_rooms" ? [{ value: { host_user_id: hostId, match_id: "private-match" } }] : requests[0].collection === "friend_invite_limits" && inviteLimitRecord ? [inviteLimitRecord] : []; }, storageWrite(items) { if (items[0].collection === "friend_invite_limits") inviteLimitRecord = { value: items[0].value }; }, usersGetId() { return [{ displayName: "Commander" }]; }, friendsList() { return { friends: [{ state: 0, user: { userId: friendId } }], cursor: "" }; }, notificationsSend(items) { sentInvites.push(...items); } }; const inviteCtx = { userId: hostId, username: "pilot_host" }; assert.strictEqual(JSON.parse(context.rpcInviteFriend(inviteCtx, {}, inviteNk, JSON.stringify({ friend_id: friendId, room_code: "ABC123" }))).accepted, true); assert.strictEqual(sentInvites.length, 1); assert.strictEqual(sentInvites[0].content.room_code, "ABC123"); assert.strictEqual(sentInvites[0].content.from, "Commander"); assert.strictEqual(sentInvites[0].persistent, false, "Game invitations must not remain as stale offline messages."); assert.strictEqual(JSON.parse(context.rpcInviteFriend(inviteCtx, {}, inviteNk, JSON.stringify({ friend_id: friendId, room_code: "ABC123" }))).error, "invite_cooldown", "Repeated invitations must be rate limited."); assert.strictEqual(sentInvites.length, 1, "A rate-limited invitation must not send another notification."); assert.strictEqual(JSON.parse(context.rpcInviteFriend({ userId: friendId }, {}, inviteNk, JSON.stringify({ friend_id: hostId, room_code: "ABC123" }))).accepted, false, "Only the private room host may invite."); assert.strictEqual(JSON.parse(context.rpcInviteFriend(inviteCtx, {}, { ...inviteNk, friendsList: () => ({ friends: [] }) }, JSON.stringify({ friend_id: friendId, room_code: "ABC123" }))).accepted, false, "Only mutual friends may be invited."); const nameLookupNk = { sqlQuery(_query, params) { assert.strictEqual(params[0], "Emporex2", "Player search must use parameter binding."); return [{ id: friendId, display_name: "Emporex2" }]; } }; assert.deepStrictEqual(JSON.parse(context.rpcFindPlayerByName(inviteCtx, {}, nameLookupNk, JSON.stringify({ display_name: "Emporex2" }))), { found: true, user_id: friendId, display_name: "Emporex2" }); assert.strictEqual(JSON.parse(context.rpcFindPlayerByName(inviteCtx, {}, { sqlQuery: () => [{ id: friendId, display_name: "Same" }, { id: "third", display_name: "Same" }] }, JSON.stringify({ display_name: "Same" }))).error, "ambiguous", "Duplicate display names must not invite the wrong account."); assert.strictEqual(JSON.parse(context.rpcFindPlayerByName(inviteCtx, {}, { sqlQuery: () => [{ id: hostId, display_name: "Self" }] }, JSON.stringify({ display_name: "Self" }))).error, "not_found"); const flakState = { towers: [{ id: 20, type: 6, x: 800, y: 200, owner: 0, level: 1, cooldown: 0 }], enemies: [ { id: 401, type: 0, x: 850, y: 200, route_id: 0, path_index: 1, hp: 100, shield: false }, { id: 402, type: 6, x: 850, y: 210, route_id: 0, path_index: 1, hp: 100, shield: false } ], credits: [0, 0] }; context.updateTowers(flakState, 1); assert.ok(flakState.enemies.find((enemy) => enemy.id === 401).hp < 100, "Flak should damage air units."); assert.strictEqual(flakState.enemies.find((enemy) => enemy.id === 402).hp, 100, "Flak must ignore ground units."); assert.strictEqual(flakState.shots.length, 1, "Firing towers should publish a visual shot event."); assert.strictEqual(flakState.shots[0].tower_id, 20); assert.strictEqual(flakState.shots[0].type, 6); const shieldTest = { hp: 100, shield: true, shield_hp: 30, max_shield_hp: 30, shield_resistance: 0.28 }; context.applyDamageToEnemy(shieldTest, 20, 1); assert.strictEqual(shieldTest.hp, 100, "Laser damage should drain shield before hull."); assert.strictEqual(shieldTest.shield_hp, 10); context.applyDamageToEnemy(shieldTest, 20, 1); assert.strictEqual(shieldTest.shield, false); assert.strictEqual(shieldTest.hp, 90, "Laser damage beyond shield capacity should spill into hull."); const priorityState = { towers: [{ id: 1, type: 1, x: 800, y: 120, owner: 0, level: 1, cooldown: 0 }], enemies: [ { id: 201, type: 6, x: 850, y: 120, path_index: 1, hp: 100, shield: true, shield_hp: 50, max_shield_hp: 50, shield_resistance: 0.28 }, { id: 202, type: 0, x: 950, y: 120, path_index: 1, hp: 100, shield: false } ], credits: [0, 0], wave: 1 }; context.updateTowers(priorityState, 1); assert.ok(priorityState.enemies[0].shield_hp < 50, "Online lasers should drain a shield before firing at unshielded units."); assert.strictEqual(priorityState.enemies[1].hp, 100); const railgunState = { towers: [{ id: 10, type: 5, x: 300, y: 120, owner: 0, level: 1, cooldown: 0 }], enemies: [ { id: 301, type: 0, x: 400, y: 120, path_index: 1, hp: 1000, shield: false }, { id: 302, type: 6, x: 500, y: 120, path_index: 1, hp: 1000, shield: false }, { id: 303, type: 0, x: 450, y: 150, path_index: 1, hp: 1000, shield: false } ], credits: [0, 0], wave: 1 }; context.updateTowers(railgunState, 0.01); assert.ok(railgunState.enemies[0].hp < 1000 && railgunState.enemies[1].hp < 1000, "Online railgun should pierce enemies behind its first hit on the same line."); assert.strictEqual(railgunState.enemies[2].hp, 1000, "Online railgun should not hit units away from its beam line."); const empState = { towers: [{ id: 11, type: 4, x: 300, y: 120, owner: 0, level: 1, cooldown: 0 }], enemies: [ { id: 401, type: 0, x: 400, y: 120, path_index: 1, hp: 1000, shield: false }, { id: 402, type: 6, x: 450, y: 120, path_index: 1, hp: 1000, shield: false }, { id: 403, type: 6, x: 570, y: 120, path_index: 1, hp: 1000, shield: false } ], credits: [0, 0], wave: 1 }; context.updateTowers(empState, 0.01); assert.strictEqual(empState.enemies[0].hp, 980, "EMP should deal 20 damage to its primary target."); assert.strictEqual(empState.enemies[1].hp, 980, "EMP should deal its reduced 20 damage to nearby ground units too."); assert.strictEqual(empState.enemies[2].hp, 1000, "EMP should not damage units outside its area radius."); const sent = []; const dispatcher = { broadcastMessage(opCode, data) { sent.push({ opCode, data: JSON.parse(data) }); }, matchLabelUpdate(label) { let data = label; try { data = JSON.parse(label); } catch (error) {} sent.push({ opCode: "label", data }); } }; const nk = { binaryToString: data => Buffer.from(data).toString("utf8") }; const logger = { info() {} }; const presenceA = { userId: "pilot-a", sessionId: "a", username: "Pilot A" }; const presenceB = { userId: "pilot-b", sessionId: "b", username: "Pilot B" }; let updatedAccount = null; let deletedAccount = null; const accountNk = { storageRead() { return []; }, accountUpdateId(...args) { updatedAccount = args; }, accountDeleteId(...args) { deletedAccount = args; } }; assert.deepStrictEqual(JSON.parse(context.rpcUpdateDisplayName({ userId: "pilot-a" }, logger, accountNk, JSON.stringify({ display_name: " Kommandant Ägir " }))), { accepted: true, display_name: "Kommandant Ägir" }); assert.strictEqual(updatedAccount[0], "pilot-a"); assert.strictEqual(updatedAccount[2], "Kommandant Ägir"); assert.strictEqual(JSON.parse(context.rpcUpdateDisplayName({ userId: "pilot-a" }, logger, accountNk, JSON.stringify({ display_name: "ADMIN" }))).accepted, false); assert.strictEqual(JSON.parse(context.rpcUpdateDisplayName({ userId: "pilot-a" }, logger, accountNk, JSON.stringify({ display_name: "A!" }))).accepted, false); assert.deepStrictEqual(JSON.parse(context.rpcDeleteAccount({ userId: "pilot-a" }, logger, accountNk, "{}")), { accepted: true }); assert.deepStrictEqual(deletedAccount, ["pilot-a", false]); const metricStorage = new Map(); let metricVersion = 0; const metricNk = { storageRead(ops) { return ops.map(op => metricStorage.get(`${op.collection}:${op.userId}:${op.key}`)).filter(Boolean); }, storageWrite(ops) { for (const op of ops) { const storageKey = `${op.collection}:${op.userId}:${op.key}`; const previous = metricStorage.get(storageKey); if (op.version === "*" && previous) throw new Error("version conflict"); if (op.version && op.version !== "*" && (!previous || previous.version !== op.version)) throw new Error("version conflict"); metricVersion += 1; metricStorage.set(storageKey, { value: JSON.parse(JSON.stringify(op.value)), version: String(metricVersion) }); } } }; assert.deepStrictEqual(JSON.parse(context.rpcRecordActivity({ userId: "pilot-metric-a" }, logger, metricNk, JSON.stringify({ platform: "Windows", version: "0.1.0-alpha.2" }))), { accepted: true }); assert.deepStrictEqual(JSON.parse(context.rpcRecordActivity({ userId: "pilot-metric-a" }, logger, metricNk, JSON.stringify({ platform: "Windows", version: "0.1.0-alpha.2" }))), { accepted: true }); assert.deepStrictEqual(JSON.parse(context.rpcRecordActivity({ userId: "pilot-metric-b" }, logger, metricNk, JSON.stringify({ platform: "Android", version: "0.1.0-alpha.2" }))), { accepted: true }); const privateStats = JSON.parse(context.rpcPrivateStats({}, logger, metricNk, "{}")); assert.strictEqual(privateStats.total_players, 2); assert.strictEqual(privateStats.platforms.windows, 1); assert.strictEqual(privateStats.platforms.android, 1); assert.strictEqual(privateStats.versions["0.1.0-alpha.2"], 2); assert.strictEqual(privateStats.daily_active[context.utcDay(Date.now())], 2); assert.throws(() => context.rpcPrivateStats({ userId: "pilot-a" }, logger, metricNk, "{}"), /server-to-server/); const promoStorage = new Map(); let promoVersion = 0; let promoCodeSequence = 0; let beforePromoDelete = null; const promoNk = { uuidv4() { promoCodeSequence += 1; return `${String(promoCodeSequence).padStart(8, "0")}-0000-4000-8000-000000000001`; }, sha256Hash(value) { return crypto.createHash("sha256").update(value).digest("hex"); }, storageRead(ops) { return ops.map(op => promoStorage.get(`${op.collection}:${op.userId}:${op.key}`)).filter(Boolean); }, storageWrite(ops) { for (const op of ops) { const key = `${op.collection}:${op.userId}:${op.key}`; const previous = promoStorage.get(key); if (op.version === "*" && previous) throw new Error("version conflict"); if (op.version && op.version !== "*" && (!previous || previous.version !== op.version)) throw new Error("version conflict"); promoVersion += 1; promoStorage.set(key, { collection: op.collection, userId: op.userId, key: op.key, value: JSON.parse(JSON.stringify(op.value)), version: String(promoVersion) }); } }, storageList(userId, collection, limit, cursor) { const objects = Array.from(promoStorage.values()) .filter(record => record.userId === userId && record.collection === collection) .slice(0, limit) .map(record => ({ key: record.key, value: JSON.parse(JSON.stringify(record.value)) })); return { objects, cursor: "" }; }, storageDelete(ops) { for (const op of ops) { const key = `${op.collection}:${op.userId}:${op.key}`; if (beforePromoDelete) beforePromoDelete(key); const previous = promoStorage.get(key); if (!previous || op.version !== previous.version) throw new Error("version conflict"); promoStorage.delete(key); } } }; assert.throws(() => context.rpcCreateUnlockCode({ userId: "pilot-a" }, logger, promoNk, JSON.stringify({ reward: "all_maps", max_uses: 1 })), /server-to-server/); assert.throws(() => context.rpcCreateUnlockCode({}, logger, promoNk, JSON.stringify({ reward: "all_maps", note: "x".repeat(161) })), /160 characters/); const createdPromo = JSON.parse(context.rpcCreateUnlockCode({}, logger, promoNk, JSON.stringify({ reward: "all_maps", max_uses: 2, note: "Für den Multiplayer-Test" }))); assert.strictEqual(createdPromo.accepted, true); assert.strictEqual(createdPromo.code.length, 24); assert.strictEqual(createdPromo.note, "Für den Multiplayer-Test"); assert.strictEqual(JSON.parse(context.rpcListUnlockCodes({}, logger, promoNk, "{}")).codes[0].status, "open"); assert.throws(() => context.rpcListUnlockCodes({ userId: "pilot-a" }, logger, promoNk, "{}"), /server-to-server/); const redeemedPromo = JSON.parse(context.rpcRedeemUnlockCode({ userId: "pilot-promo-a" }, logger, promoNk, JSON.stringify({ code: createdPromo.code }))); assert.strictEqual(redeemedPromo.accepted, true); assert.strictEqual(redeemedPromo.all_maps, true); assert.strictEqual(redeemedPromo.all_towers, false); const partiallyRedeemed = JSON.parse(context.rpcListUnlockCodes({}, logger, promoNk, "{}")).codes[0]; assert.strictEqual(partiallyRedeemed.status, "partial"); assert.strictEqual(partiallyRedeemed.uses, 1); assert.strictEqual(partiallyRedeemed.code, createdPromo.code); assert.strictEqual(partiallyRedeemed.note, "Für den Multiplayer-Test"); assert.strictEqual(JSON.parse(context.rpcGetPromoUnlocks({ userId: "pilot-promo-a" }, logger, promoNk, "{}")).all_maps, true); assert.strictEqual(JSON.parse(context.rpcRedeemUnlockCode({ userId: "pilot-promo-a" }, logger, promoNk, JSON.stringify({ code: createdPromo.code }))).already_redeemed, true); assert.strictEqual(JSON.parse(context.rpcRedeemUnlockCode({ userId: "pilot-promo-b" }, logger, promoNk, JSON.stringify({ code: createdPromo.code }))).accepted, true); assert.strictEqual(JSON.parse(context.rpcListUnlockCodes({}, logger, promoNk, "{}")).codes[0].status, "redeemed"); assert.strictEqual(JSON.parse(context.rpcRedeemUnlockCode({ userId: "pilot-promo-c" }, logger, promoNk, JSON.stringify({ code: createdPromo.code }))).error, "exhausted"); const usedCodeKey = promoNk.sha256Hash(createdPromo.code); assert.throws(() => context.rpcDeleteUnlockCode({ userId: "pilot-a" }, logger, promoNk, JSON.stringify({ code_key: usedCodeKey })), /server-to-server/); assert.strictEqual(JSON.parse(context.rpcDeleteUnlockCode({}, logger, promoNk, JSON.stringify({ code_key: usedCodeKey }))).error, "already_used"); assert.strictEqual(JSON.parse(context.rpcDeleteUnlockCode({}, logger, promoNk, JSON.stringify({ code_key: "bad-key" }))).error, "invalid"); const unusedPromo = JSON.parse(context.rpcCreateUnlockCode({}, logger, promoNk, JSON.stringify({ reward: "all_towers" }))); const unusedCodeKey = promoNk.sha256Hash(unusedPromo.code); assert.strictEqual(JSON.parse(context.rpcListUnlockCodes({}, logger, promoNk, "{}")).codes.find(entry => entry.code === unusedPromo.code).code_key, unusedCodeKey); assert.strictEqual(JSON.parse(context.rpcDeleteUnlockCode({}, logger, promoNk, JSON.stringify({ code_key: unusedCodeKey }))).accepted, true); assert.strictEqual(JSON.parse(context.rpcDeleteUnlockCode({}, logger, promoNk, JSON.stringify({ code_key: unusedCodeKey }))).error, "not_found"); assert.strictEqual(JSON.parse(context.rpcRedeemUnlockCode({ userId: "pilot-promo-d" }, logger, promoNk, JSON.stringify({ code: unusedPromo.code }))).error, "invalid"); const racingPromo = JSON.parse(context.rpcCreateUnlockCode({}, logger, promoNk, JSON.stringify({ reward: "all_maps" }))); const racingCodeKey = promoNk.sha256Hash(racingPromo.code); beforePromoDelete = key => { beforePromoDelete = null; const previous = promoStorage.get(key); promoVersion += 1; promoStorage.set(key, { ...previous, version: String(promoVersion), value: { ...previous.value, uses: 1, redeemed_users: ["pilot-race"] } }); }; assert.strictEqual(JSON.parse(context.rpcDeleteUnlockCode({}, logger, promoNk, JSON.stringify({ code_key: racingCodeKey }))).error, "already_used"); assert.ok(promoStorage.has(`unlock_codes:${context.SYSTEM_USER_ID}:${racingCodeKey}`)); let leaderboardWrite = null; const leaderboardNk = { accountGetId() { return { user: { displayName: "Kommandant Ägir" } }; }, leaderboardRecordWrite(...args) { leaderboardWrite = args; return { rank: 1, score: args[3] }; } }; const submittedRun = JSON.parse(context.rpcSubmitRun( { userId: "pilot-a", username: "technical_guest_id" }, { warn() {} }, leaderboardNk, JSON.stringify({ map: 0, difficulty: 1, mode: "mission", wave: 4, score: 4700, client_version: "test" }) )); assert.strictEqual(submittedRun.accepted, true); assert.strictEqual(leaderboardWrite[2], "Kommandant Ägir"); assert.strictEqual(leaderboardWrite[5].displayName, "Kommandant Ägir"); let state = context.matchInit({}, logger, nk, { difficulty: 1 }).state; state = context.matchJoin({}, logger, nk, dispatcher, 1, state, [presenceA]).state; state = context.matchJoin({}, logger, nk, dispatcher, 2, state, [presenceB]).state; assert.strictEqual(state.started, false); assert.strictEqual(state.slots["pilot-a"], 0); assert.strictEqual(state.slots["pilot-b"], 1); assert.ok(sent.some(entry => entry.opCode === 1 && entry.data.players[0].name === "Pilot A")); assert.strictEqual(context.normalizeRoomCode(" ab-c12! "), "ABC12"); const privateMatch = context.matchInit({}, logger, nk, { difficulty: 2, mode: "private", roomCode: "AB23CD", hostUserId: "pilot-a" }); assert.strictEqual(privateMatch.label, "AB23CD"); assert.strictEqual(privateMatch.state.difficulty, 2); const roomStorage = new Map(); const nkRooms = { storageRead(ops) { return ops.map(op => roomStorage.get(op.key)).filter(Boolean); }, storageWrite(ops) { for (const op of ops) roomStorage.set(op.key, { value: op.value }); }, storageDelete(ops) { for (const op of ops) roomStorage.delete(op.key); }, matchCreate() { return "private-match-id"; } }; const createdRoom = JSON.parse(context.rpcCreatePrivateRoom({ userId: "pilot-a" }, logger, nkRooms, JSON.stringify({ difficulty: 2 }))); assert.strictEqual(createdRoom.room_code.length, 6); const joinedRoom = JSON.parse(context.rpcJoinPrivateRoom({ userId: "pilot-b" }, logger, nkRooms, JSON.stringify({ room_code: createdRoom.room_code.toLowerCase() }))); assert.strictEqual(joinedRoom.match_id, "private-match-id"); function message(sender, opCode, payload) { return { sender, opCode, data: Buffer.from(JSON.stringify(payload)) }; } state = context.matchLoop({}, logger, nk, dispatcher, 3, state, [message(presenceA, 14, { ready: true, name: "Kommandant A" })]).state; assert.strictEqual(state.started, false); state = context.matchLoop({}, logger, nk, dispatcher, 4, state, [message(presenceB, 14, { ready: true, name: "Kommandant B" })]).state; assert.strictEqual(state.started, true); assert.strictEqual(state.players["pilot-a"].name, "Kommandant A"); assert.ok(sent.some(entry => entry.opCode === "label" && entry.data.open === false)); state = context.matchLoop({}, logger, nk, dispatcher, 5, state, [ message(presenceA, 10, { tower_type: 0, x: 200, y: 200 }), message(presenceB, 10, { tower_type: 1, x: 2760, y: 200 }) ]).state; assert.strictEqual(state.towers.length, 2); assert.strictEqual(state.credits[0], 310); assert.strictEqual(state.credits[1], 250); state = context.matchLoop({}, logger, nk, dispatcher, 6, state, [message(presenceA, 13, {})]).state; assert.strictEqual(state.wave, 1); assert.strictEqual(state.waveActive, true); assert.strictEqual(context.snapshot(state, 6).wave_types_remaining.length, state.spawnRemaining); const groundSchedule = context.buildWaveSchedule(state, 3, context.wavePopulation(state, 3)); assert.ok(groundSchedule.some(entry => context.ENEMIES[entry.type].category === "ground"), "Ground units should enter the wave schedule from wave 3."); for (let tick = 7; tick < 30; tick++) state = context.matchLoop({}, logger, nk, dispatcher, tick, state, []).state; assert.ok(state.enemies.length > 0 || state.spawnRemaining > 0); assert.ok(sent.some(entry => entry.opCode === 1 && entry.data.started === true)); const compactSnapshot = context.snapshot(state, 29); const untrimmedSnapshot = { ...compactSnapshot, towers: state.towers, enemies: state.enemies }; assert.ok(JSON.stringify(compactSnapshot).length < JSON.stringify(untrimmedSnapshot).length, "Frequent snapshots should omit simulation-only properties."); assert.ok(compactSnapshot.towers.every(tower => !Object.hasOwn(tower, "cooldown"))); assert.ok(compactSnapshot.enemies.every(enemy => !Object.hasOwn(enemy, "shield_resistance") && !Object.hasOwn(enemy, "reward"))); assert.ok(state.towers.every(tower => Object.hasOwn(tower, "cooldown")), "Network serialization must not alter simulation state."); const towerA = state.towers.find(tower => tower.owner === 0); state = context.matchLoop({}, logger, nk, dispatcher, 30, state, [message(presenceA, 11, { tower_id: towerA.id })]).state; assert.strictEqual(state.towers.find(tower => tower.id === towerA.id).level, 2); state = context.matchLoop({}, logger, nk, dispatcher, 31, state, [message(presenceA, 12, { tower_id: towerA.id })]).state; assert.ok(!state.towers.some(tower => tower.id === towerA.id)); state = context.matchLeave({}, logger, nk, dispatcher, 32, state, [presenceB]).state; assert.strictEqual(state.started, true); assert.strictEqual(state.pausedForReconnect, true); assert.strictEqual(context.snapshot(state, 32).players[1].connected, false); assert.strictEqual(context.matchJoinAttempt({}, logger, nk, dispatcher, 33, state, presenceB, {}).accept, true); state = context.matchJoin({}, logger, nk, dispatcher, 33, state, [presenceB]).state; assert.strictEqual(state.pausedForReconnect, false); assert.strictEqual(state.slots["pilot-b"], 1); const bossState = context.initialState({ difficulty: 1 }); bossState.wave = 5; bossState.waveSchedule = [{ type: 5, boss: true }]; const originalRandom = context.Math.random; context.Math.random = () => 0; context.spawnEnemy(bossState); context.Math.random = originalRandom; assert.ok(bossState.enemies[0].shield, "The first boss shield test needs a shielded ship."); assert.ok(Math.abs(bossState.enemies[0].max_hp - context.ENEMIES[5].hp * (1 + 4 * 0.20 + 2 * 0.09) * 3.25 * context.DIFFICULTIES[1].hp * 0.5, ) < 0.0001, "Wave-five mothership hull should be reduced by 50%."); assert.ok(Math.abs(bossState.enemies[0].max_shield_hp - bossState.enemies[0].max_hp * 0.55) < 0.0001, "The wave-five shield remains at its already-halved absolute strength while hull is reduced."); const laterBossState = context.initialState({ difficulty: 1 }); laterBossState.wave = 10; laterBossState.waveSchedule = [{ type: 8, boss: true }]; context.Math.random = () => 0; context.spawnEnemy(laterBossState); context.Math.random = originalRandom; assert.strictEqual(laterBossState.enemies[0].max_shield_hp, laterBossState.enemies[0].max_hp * 0.55, "Later bosses retain their original shield balance."); const flakAimState = { towers: [{ id: 1, type: 6, x: 0, y: 0, owner: 0, level: 1, cooldown: 1, angle: 0 }], enemies: [{ id: 1, type: 0, x: 100, y: 0, hp: 100, shield: false }], shots: [] }; context.updateTowers(flakAimState, 0.1); assert.ok(Math.abs(flakAimState.towers[0].angle - Math.PI) < 0.0001, "Flak visualization must include the 180-degree sprite orientation correction."); const diagnosticStore = new Map(); const diagnosticNk = { sha256Hash(value) { return crypto.createHash("sha256").update(value).digest("hex"); }, storageRead(ops) { return ops.map(op => diagnosticStore.get(`${op.collection}:${op.userId}:${op.key}`)).filter(Boolean); }, storageWrite(ops) { for (const op of ops) diagnosticStore.set(`${op.collection}:${op.userId}:${op.key}`, { key: op.key, value: op.value }); }, storageList(userId, collection) { return { objects: [...diagnosticStore.entries()].filter(([key]) => key.startsWith(`${collection}:${userId}:`)).map(([, object]) => object), cursor: "" }; }, storageDelete(ops) { for (const op of ops) diagnosticStore.delete(`${op.collection}:${op.userId}:${op.key}`); } }; const diagnosticMatchId = "sample-match.123"; let diagState = context.initialState({ difficulty: 1 }); diagState = context.matchJoin({ matchId: diagnosticMatchId }, logger, diagnosticNk, dispatcher, 1, diagState, [{ userId: hostId, username: "Host" }, { userId: friendId, username: "Guest" }]).state; const report = { match_id: diagnosticMatchId, version: "0.26", records: [ { event: "window", utc: "2026-10-10T13:00:00", snapshots: 90, gap_p95_ms: 103, player_name: "must_not_store" }, { event: "end", utc: "2026-10-10T13:00:01", reason: "left_match" } ] }; const firstReport = JSON.parse(context.rpcSubmitOnlineDiagnostics({ userId: hostId }, logger, diagnosticNk, JSON.stringify(report))); const secondReport = JSON.parse(context.rpcSubmitOnlineDiagnostics({ userId: friendId }, logger, diagnosticNk, JSON.stringify(report))); assert.strictEqual(firstReport.round_id, secondReport.round_id, "Both players need one shared round ID."); assert.strictEqual(firstReport.slot, 0); assert.strictEqual(secondReport.slot, 1); assert.strictEqual(JSON.parse(context.rpcSubmitOnlineDiagnostics({ userId: "stranger" }, logger, diagnosticNk, JSON.stringify(report))).error, "not_participant", "A third account cannot attach data to the round."); const listedReports = JSON.parse(context.rpcListOnlineDiagnostics({}, logger, diagnosticNk, "{}")).reports; assert.strictEqual(listedReports.length, 2); assert.ok(!JSON.stringify(listedReports).includes("must_not_store"), "The server must discard arbitrary client strings."); const pairReports = JSON.parse(context.rpcListOnlineDiagnostics({}, logger, diagnosticNk, JSON.stringify({ round_id: firstReport.round_id }))).reports; assert.strictEqual(pairReports.length, 2); assert.strictEqual(pairReports[0].round_id, pairReports[1].round_id); assert.ok(!JSON.stringify(pairReports).includes("must_not_store"), "Detailed reports must also omit unapproved strings."); assert.throws(() => context.rpcListOnlineDiagnostics({ userId: hostId }, logger, diagnosticNk, "{}"), /server-to-server/); console.log("VOID_BASTION_SERVER_SIM_OK");